notmyfinalarms: (Default)
2016-02-15 10:34 pm

Info

Name: Alice Scipio (Super Villain name: Armament)

Gender: Female

Age: 34

Appearance: so all I have so far is “brown eyes, black hair”, constantly looks tired, and kind of wimpy when she's not wearing her bionic arms.

Background: Alice Scipio is the only daughter of Ami and Mack Scipio (may change names later), two well off engineers that specializes in robotics. While busy and as such not around in Alice's life too much, they were loving when they were there and never felt too lonely. During the summer she was often taken to their work and she would spend hours watching them work in fascination.

However, during her school year her life was miserable. She was often picked on in school for her social awkwardness and extreme interests in math and science. The only time anyone talked to her with any positivity if when they wanted something out of her, usually doing homework for them. Because of that she never had any sort of friends growing up and decided to completely bury herself in her grades and family.

One day though, during her first year in college, the place her parents worked at blew up after an experiment gone wrong, only further burying herself in her studies now that she had no one whom she cared about in her life.

Since she devoted so much time to her work, she was able to quickly raise up the ranks in engineering and soon became famous for her robotics and became one of the tops in her field by 26. Despite that though, people never took notice of her outside of her genius. Pretty much everyone who talked to her only wanted to either seek help after failed projects or just try to steal her work from her. She eventually even found out that she wasn't invited to any work parties that her work had.

One day she snapped, deciding that if she couldn't make anyone like her, she will make everyone absolutely despise her. She vanished for a few months, building a lair in international waters from both her inheritance and the wealth she's gathered from her work and secretly hiring an army of henchmen to do her bidding. Then, she builds herself bionic arms for herself and buys red contact lenses to become her new persona: Armament.

She started off simple buy having her henchmen rob the bank, but quickly escalated until she actually destroyed the lab she used to work at, killing everyone inside of it. It was at that point where she realized she loved being evil.

After that she instead quickly rose to fame as a prominent supervillain, aiming to take over the world. Soon an agency had to start sending in their top secret agent to stop her plans and gather information about them: a woman only known as Agent Cobalt.

Their relationship is... strange. They hate each other and Armament aims to kill her every time they meet up, with Agent Cobalt always coming out on top. But as time went on they really start enjoying their company and even though she hates how Agent Cobalt always stops her from her ultimate goal of world domination, she always looks forward to their fights.

In any case it definitely cements that she does not regret becoming evil.

Personality: Armament is full of charisma and has no issue having casual chats with people whom she's trying to kill and throw around some one liners. Even when she's not expecting anyone to thwart her, Armament always prepares a speech just in case someone does. She relishes in a good fight from an opponent to the point where when she does fight someone, her day is automatically improved.

When she's not being evil though, she is a lot more socially awkward. Being more reserved and has trouble opening up to people. It comes out especially in the few times she goes in disguise to the city for whatever reason. She tends to easily push people away with her deadpan nature and cynicism.

Despite how evil she is, she can show compassion for the few people she cares about. Her lair contains many perks for her henchmen. For example, henchmen have the option of sleeping in special quarters with their own beds and TV with cable, their cafeteria options are of much higher quality than most cafeterias, and they have a rec center with a computer cafe in the lair. She has almost come to think of her henchmen like family and she always makes sure that they all are comfortable with their job position. (of course they will die if they want to quit but those are minor details)

She does enjoy alone time when she can get it, and it's really evident when you see her secret apartment area in her lair. She specifically decorated it to have a calming feel whenever she crashes for the night (and has one of her henchmen make sure it's clean every day so she doesn't have to worry about that). She'll usually curl up with a mixed drink and either a book or binge watch on some Netflix series that she found.

One of her major weaknesses is that she's really bad at making decisions on the spot. It's incredibly obvious when her nemesis break into her lair to thwart her schemes, surprising her from her work (which is admittedly almost every time). When she tries to kill her it usually turns out very poorly and Agent Cobalt can escape easily. Like she dangles her over her shark tank after the sharks have just been fed, or she just ties her to her ultimate weapon where she can disable it without Armament knowing.

However, deep down she has a lot of insecurities after being ignored pretty much all her life. She usually stuffs that feeling deep down, but she constantly worries about no one liking her, to the point where she's immediately suspicious when anyone shows any niceness to her. This extends to her henchmen where sometimes she thinks that if she was in any true danger, her henchmen would turn a blind eye to it and let her die.